CLO3D is a 3D fashion design software that allows you to create and alter true-to-life 3D garments in real-time. You can visualize the fabric, fit and silhouette of your designs as fast as you can imagine them. CLO3D also helps you to reduce sample production, shipment and material waste by enabling virtual sampling and remote collaboration. CLO3D is used by many fashion designers, brands and educators around the world.
In this article, we will show you how to use CLO3D to create realistic 3D garments from scratch. We will cover the following steps:
Download and install CLO3D
Create a new project and import a 3D avatar
Draw 2D patterns and arrange them on the avatar
Simulate the 3D garment and adjust the fit
Apply materials, colors and textures to the garment
To download CLO3D, you need to purchase the license or start a free trial. You can choose the right CLO plan for you from their website. You can also download CLO Viewer, a free software that allows you to view and share 3D garments created with CLO3D.
Once you have downloaded the CLO3D installer, you need to log in to your clo3d.com account and launch the installer. Follow the instructions on the screen to complete the installation. You can check the system specifications and the manual for more information.
Step 2: Create a new project and import a 3D avatar
After installing CLO3D, you can launch the software and create a new project. You will see a 3D window on the left and a 2D window on the right. The 3D window shows the 3D avatar and the 3D garment, while the 2D window shows the 2D patterns and the arrangement points.
You can import a 3D avatar from the library or from your own files. CLO3D supports various file formats such as OBJ, FBX, ZPR and AXT. You can also customize the avatar's body shape, pose and measurements using the tools on the right panel.Step 3: Draw 2D patterns and arrange them on the avatar
To create a 3D garment, you need to draw 2D patterns and arrange them on the avatar. You can use the tools on the top toolbar to draw various shapes of patterns, such as rectangle, circle, polygon and free curve. You can also edit the patterns by adding or deleting points, curves and lines.
Once you have drawn the patterns, you need to arrange them on the avatar. You can use the arrangement points on the 2D window to snap the patterns to the corresponding parts of the avatar. You can also use the gizmo tool to move, rotate and scale the patterns on the 3D window.
Step 4: Simulate the 3D garment and adjust the fit
After arranging the patterns on the avatar, you can simulate the 3D garment by clicking on the play button on the bottom toolbar. The simulation will show how the fabric drapes and fits on the avatar. You can pause, resume and reset the simulation at any time.
You can adjust the fit of the 3D garment by using the tools on the left panel. You can sew the patterns together by selecting the edges and clicking on the sew tool. You can also use the pin tool to fix the patterns to a certain position on the avatar. You can also use the pressure tool to create tight or loose areas on the garment. 0efd9a6b88